Digital Forensics Unit

Spaceship Mechanic

7 Days to Bloom

7 Days to Bloom was the first GameJam game I worked on. I did all of the art, and some gameplay design.

The game was made in Unity, programmed by ThisgameisRyan. All the art was made in Aseprite.

The idea of the game is that you have 7 days to plant as many plants as you can before the apocalypse comes. The sky would grow darker as the days go by.

Sadly this game was never finished, but serves as a great experience working with others creativitely, on a deadline and making something original.